Sid Meier's Civilization V

Sid Meier's Civilization V

Resource Buildings
1–5 из 5
Обновление: 3 ноя. 2014 г. в 8:32

- Golden Age effect from Tailor should now work
- +10% Defense effect from Leatherworker should now work
- Gilder's text in-game now states it needs a Mint in the city
- Ritual Site's healing effect reduced to +10 (was +15). May need more tweaking.

Обновление: 28 окт. 2014 г. в 9:13

- Chocolatier is now added by default because of the new luxury Cocoa/Chocolate. People with Barathor's mod activated should experience no change.

Обновление: 17 сен. 2014 г. в 10:07

- <LocalResourceOrs> removed from upgrade buildings

Обновление: 3 сен. 2014 г. в 6:13

- Various text fixes
- Tannery fixed

Обновление: 29 авг. 2014 г. в 11:58