Sid Meier's Civilization V

Sid Meier's Civilization V

Resource Buildings
1-5 van 5 items weergegeven
Update: 3 nov 2014 om 8:32

- Golden Age effect from Tailor should now work
- +10% Defense effect from Leatherworker should now work
- Gilder's text in-game now states it needs a Mint in the city
- Ritual Site's healing effect reduced to +10 (was +15). May need more tweaking.

Update: 28 okt 2014 om 9:13

- Chocolatier is now added by default because of the new luxury Cocoa/Chocolate. People with Barathor's mod activated should experience no change.

Update: 17 sep 2014 om 10:07

- <LocalResourceOrs> removed from upgrade buildings

Update: 3 sep 2014 om 6:13

- Various text fixes
- Tannery fixed

Update: 29 aug 2014 om 11:58