Sid Meier's Civilization V

Sid Meier's Civilization V

Resource Buildings
Viser 1-5 af 5 forekomster
Opdatering: 3. nov. 2014 kl. 8:32

- Golden Age effect from Tailor should now work
- +10% Defense effect from Leatherworker should now work
- Gilder's text in-game now states it needs a Mint in the city
- Ritual Site's healing effect reduced to +10 (was +15). May need more tweaking.

Opdatering: 28. okt. 2014 kl. 9:13

- Chocolatier is now added by default because of the new luxury Cocoa/Chocolate. People with Barathor's mod activated should experience no change.

Opdatering: 17. sep. 2014 kl. 10:07

- <LocalResourceOrs> removed from upgrade buildings

Opdatering: 3. sep. 2014 kl. 6:13

- Various text fixes
- Tannery fixed

Opdatering: 29. aug. 2014 kl. 11:58