Sid Meier's Civilization V

Sid Meier's Civilization V

Resource Buildings
Εμφάνιση 1-5 από 5 καταχωρίσεις
Ενημέρωση: 3 Νοε 2014 στις 8:32

- Golden Age effect from Tailor should now work
- +10% Defense effect from Leatherworker should now work
- Gilder's text in-game now states it needs a Mint in the city
- Ritual Site's healing effect reduced to +10 (was +15). May need more tweaking.

Ενημέρωση: 28 Οκτ 2014 στις 9:13

- Chocolatier is now added by default because of the new luxury Cocoa/Chocolate. People with Barathor's mod activated should experience no change.

Ενημέρωση: 17 Σεπ 2014 στις 10:07

- <LocalResourceOrs> removed from upgrade buildings

Ενημέρωση: 3 Σεπ 2014 στις 6:13

- Various text fixes
- Tannery fixed

Ενημέρωση: 29 Αυγ 2014 στις 11:58