Sid Meier's Civilization V

Sid Meier's Civilization V

Resource Buildings
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Uppdatering: 3 nov, 2014 @ 8:32

- Golden Age effect from Tailor should now work
- +10% Defense effect from Leatherworker should now work
- Gilder's text in-game now states it needs a Mint in the city
- Ritual Site's healing effect reduced to +10 (was +15). May need more tweaking.

Uppdatering: 28 okt, 2014 @ 9:13

- Chocolatier is now added by default because of the new luxury Cocoa/Chocolate. People with Barathor's mod activated should experience no change.

Uppdatering: 17 sep, 2014 @ 10:07

- <LocalResourceOrs> removed from upgrade buildings

Uppdatering: 3 sep, 2014 @ 6:13

- Various text fixes
- Tannery fixed

Uppdatering: 29 aug, 2014 @ 11:58