Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked
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Update: 6 jul 2024 om 5:05

Still trying to stop Empire factions from making multiple barracks. I can't find the bug so I am doing workarounds. If this doesn't help I'm just gonna remove a lot of the barracks rules from Empire factions and let them use more basic rules.

Update: 4 jul 2024 om 5:13

removed growth deconstruction lua, it needs more work.

Update: 4 jul 2024 om 0:17

Yet another attempt to stop duplicate barracks construction. It was seen in Reikland, but I did the same fix for everyone, just in case.

Update: 19 mei 2024 om 2:24

testing

Update: 19 mei 2024 om 0:22

Still tracking down what I did wrong in the recent update =P

Update: 18 mei 2024 om 14:11

Introduced a crash in the last update, reverting until stable.

Update: 18 mei 2024 om 14:11

Introduced a crash in the last update, reverting until stable.

Update: 18 mei 2024 om 14:11

Introduced a crash in the last update, reverting until stable.

Update: 18 mei 2024 om 13:23

Tweaking Growth priority, increased # of growth buildings to 3 per province (was 2).

Update: 18 mei 2024 om 3:45

Nurgle bla bla.