Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked
Zobrazuje se 21–30 z 120 položek
< 1  2  3  4  5 ... 12 >
Aktualizace: 6. čvc. 2024 v 5.05

Still trying to stop Empire factions from making multiple barracks. I can't find the bug so I am doing workarounds. If this doesn't help I'm just gonna remove a lot of the barracks rules from Empire factions and let them use more basic rules.

Aktualizace: 4. čvc. 2024 v 5.13

removed growth deconstruction lua, it needs more work.

Aktualizace: 4. čvc. 2024 v 0.17

Yet another attempt to stop duplicate barracks construction. It was seen in Reikland, but I did the same fix for everyone, just in case.

Aktualizace: 19. kvě. 2024 v 2.24

testing

Aktualizace: 19. kvě. 2024 v 0.22

Still tracking down what I did wrong in the recent update =P

Aktualizace: 18. kvě. 2024 v 14.11

Introduced a crash in the last update, reverting until stable.

Aktualizace: 18. kvě. 2024 v 14.11

Introduced a crash in the last update, reverting until stable.

Aktualizace: 18. kvě. 2024 v 14.11

Introduced a crash in the last update, reverting until stable.

Aktualizace: 18. kvě. 2024 v 13.23

Tweaking Growth priority, increased # of growth buildings to 3 per province (was 2).

Aktualizace: 18. kvě. 2024 v 3.45

Nurgle bla bla.