Total War: WARHAMMER III

Total War: WARHAMMER III

AI Construction Priorities Reworked
Se afișează 21-30 din 120 intrări
< 1  2  3  4  5 ... 12 >
Actualizare: 6 iul. 2024 @ 5:05

Still trying to stop Empire factions from making multiple barracks. I can't find the bug so I am doing workarounds. If this doesn't help I'm just gonna remove a lot of the barracks rules from Empire factions and let them use more basic rules.

Actualizare: 4 iul. 2024 @ 5:13

removed growth deconstruction lua, it needs more work.

Actualizare: 4 iul. 2024 @ 0:17

Yet another attempt to stop duplicate barracks construction. It was seen in Reikland, but I did the same fix for everyone, just in case.

Actualizare: 19 mai 2024 @ 2:24

testing

Actualizare: 19 mai 2024 @ 0:22

Still tracking down what I did wrong in the recent update =P

Actualizare: 18 mai 2024 @ 14:11

Introduced a crash in the last update, reverting until stable.

Actualizare: 18 mai 2024 @ 14:11

Introduced a crash in the last update, reverting until stable.

Actualizare: 18 mai 2024 @ 14:11

Introduced a crash in the last update, reverting until stable.

Actualizare: 18 mai 2024 @ 13:23

Tweaking Growth priority, increased # of growth buildings to 3 per province (was 2).

Actualizare: 18 mai 2024 @ 3:45

Nurgle bla bla.