Total War: WARHAMMER II

Total War: WARHAMMER II

Deadly Attack Dynamics
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Actualización: 12 JUN a las 5:46 p. m.

Adjusted AR for less wipeouts

Actualización: 25 ABR a las 11:55 a. m.

- more length to great weapons as spears (1.5m)

Actualización: 22 MAR a las 3:09 a. m.

- Added +15 Melee defense to mitigate lethality more

Actualización: 20 MAR a las 9:57 a. m.

- Enhanced missile velocities: +20% overall, +50% for arrows and slings, +200% for guns
- AR retreat at 20% instead of 10%, less wipe outs.

Actualización: 9 MAR a las 3:32 p. m.

Major revision:

- Damage X4 for melee and ranged for lethal 1 hit potential
- Integrated Armour Coverage as it balances the high damage output and mitigates lethality
- AR balancing changes
- Melee attack and defense +35 for more flanking damage potential
- Shields missile block chance enhanced (40-100%)
- Melee defense 20% of shields missile block chance
- Shields defense degree 60->160
- Arrow collision reduced
- Ranged units are obstructed only if 100% can't shoot
- Removed shields and armour saving chance
- Excluded 'misc' (dragon breaths) from calibration distance calculation
- Missiles total lethality potential within and outside of range
- Short range weapons are short range (0.7x), bows range slightly nerfed (0.9x)
- Some splash corrections
- Reverted non-guns base reload time to vanilla
- Tomb Barque

Actualización: 13 DIC 2024 a las 7:08 a. m.

Fixed wrong calculation of reduced splash and weapon lengths which was wrongly applied to certain monsters.

Actualización: 4 DIC 2024 a las 1:23 p. m.

Further reduced splash attack power

Actualización: 3 NOV 2024 a las 2:41 p. m.

Old School Gotrek and Felix as Heroes!
Shadow Phoenix

Actualización: 24 OCT 2024 a las 3:21 a. m.

War Wagons (Mixed) (Vanilla) with vanilla values and altered shotgun range.

Actualización: 4 OCT 2024 a las 1:22 p. m.

Dead's Bretonnia Hermit Knight Heroes