Total War: WARHAMMER II

Total War: WARHAMMER II

Deadly Attack Dynamics
11–20/42 bejegyzés mutatása
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Frissítés: jún. 12. @ 17:46
mr.napop által

Adjusted AR for less wipeouts

Frissítés: ápr. 25. @ 11:55
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- more length to great weapons as spears (1.5m)

Frissítés: márc. 22. @ 3:09
mr.napop által

- Added +15 Melee defense to mitigate lethality more

Frissítés: márc. 20. @ 9:57
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- Enhanced missile velocities: +20% overall, +50% for arrows and slings, +200% for guns
- AR retreat at 20% instead of 10%, less wipe outs.

Frissítés: márc. 9. @ 15:32
mr.napop által

Major revision:

- Damage X4 for melee and ranged for lethal 1 hit potential
- Integrated Armour Coverage as it balances the high damage output and mitigates lethality
- AR balancing changes
- Melee attack and defense +35 for more flanking damage potential
- Shields missile block chance enhanced (40-100%)
- Melee defense 20% of shields missile block chance
- Shields defense degree 60->160
- Arrow collision reduced
- Ranged units are obstructed only if 100% can't shoot
- Removed shields and armour saving chance
- Excluded 'misc' (dragon breaths) from calibration distance calculation
- Missiles total lethality potential within and outside of range
- Short range weapons are short range (0.7x), bows range slightly nerfed (0.9x)
- Some splash corrections
- Reverted non-guns base reload time to vanilla
- Tomb Barque

Frissítés: 2024. dec. 13. @ 7:08
mr.napop által

Fixed wrong calculation of reduced splash and weapon lengths which was wrongly applied to certain monsters.

Frissítés: 2024. dec. 4. @ 13:23
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Further reduced splash attack power

Frissítés: 2024. nov. 3. @ 14:41
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Old School Gotrek and Felix as Heroes!
Shadow Phoenix

Frissítés: 2024. okt. 24. @ 3:21
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War Wagons (Mixed) (Vanilla) with vanilla values and altered shotgun range.

Frissítés: 2024. okt. 4. @ 13:22
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Dead's Bretonnia Hermit Knight Heroes