Total War: WARHAMMER II

Total War: WARHAMMER II

Deadly Attack Dynamics
Näytetään 11–20 / 42
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Päivitys: 12.6. klo 17.46
tekijältä mr.napop

Adjusted AR for less wipeouts

Päivitys: 25.4. klo 11.55
tekijältä mr.napop

- more length to great weapons as spears (1.5m)

Päivitys: 22.3. klo 3.09
tekijältä mr.napop

- Added +15 Melee defense to mitigate lethality more

Päivitys: 20.3. klo 9.57
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- Enhanced missile velocities: +20% overall, +50% for arrows and slings, +200% for guns
- AR retreat at 20% instead of 10%, less wipe outs.

Päivitys: 9.3. klo 15.32
tekijältä mr.napop

Major revision:

- Damage X4 for melee and ranged for lethal 1 hit potential
- Integrated Armour Coverage as it balances the high damage output and mitigates lethality
- AR balancing changes
- Melee attack and defense +35 for more flanking damage potential
- Shields missile block chance enhanced (40-100%)
- Melee defense 20% of shields missile block chance
- Shields defense degree 60->160
- Arrow collision reduced
- Ranged units are obstructed only if 100% can't shoot
- Removed shields and armour saving chance
- Excluded 'misc' (dragon breaths) from calibration distance calculation
- Missiles total lethality potential within and outside of range
- Short range weapons are short range (0.7x), bows range slightly nerfed (0.9x)
- Some splash corrections
- Reverted non-guns base reload time to vanilla
- Tomb Barque

Päivitys: 13.12.2024 klo 7.08
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Fixed wrong calculation of reduced splash and weapon lengths which was wrongly applied to certain monsters.

Päivitys: 4.12.2024 klo 13.23
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Further reduced splash attack power

Päivitys: 3.11.2024 klo 14.41
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Old School Gotrek and Felix as Heroes!
Shadow Phoenix

Päivitys: 24.10.2024 klo 3.21
tekijältä mr.napop

War Wagons (Mixed) (Vanilla) with vanilla values and altered shotgun range.

Päivitys: 4.10.2024 klo 13.22
tekijältä mr.napop

Dead's Bretonnia Hermit Knight Heroes