XCOM 2
M.E.M.E.B.O.T.S.
Εμφάνιση 1-10 από 13 καταχωρίσεις
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Ενημέρωση: 7 Νοε 2024 στις 10:31
από MrCloista

Changed loadouts slightly:

MRC10 = changed from Flashbang to Frost Bomb

481Z1 = changed from grenade launcher to Hydrolator, swapped from Frag Grenade to Flashbang, swapped from Heavy Util Ordnance to Salvo

RU57Y = added Medikit


Added compatibility with Bright Eyes https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2885542505

Ενημέρωση: 23 Αυγ 2024 στις 17:03
από MrCloista

Update:
This mod now requires Rusty's Chemthrower Addon REDUX instead of Chemthrower Addons, please update your modlist.

Ενημέρωση: 19 Ιουν 2024 στις 18:28
από MrCloista

removed excessive log spam

Ενημέρωση: 27 Μαρ 2024 στις 18:16
από MrCloista

Compatibility Update for UFOpedia - They now appear in Crew Screening - you can safely Erase their Enemy Bestiary entry.

Ενημέρωση: 9 Οκτ 2023 στις 16:08

added 3 new MEMEbots

Also added a Sitrep for them to spawn at start of mission

Ενημέρωση: 2 Ιουλ 2023 στις 16:18

Compatibility fix with updated UFOpedia.

Ενημέρωση: 15 Μαϊ 2023 στις 9:19

Added Improved Friendly Reinforcement Mechanics as a Requirement to fix 'AP/grouping' issue for the M.E.M.E.B.O.T.S. reinforcements. - uploaded correctly cooked version

Ενημέρωση: 15 Μαϊ 2023 στις 9:17

uploaded uncooked version, reverted ready for new version

Ενημέρωση: 15 Μαϊ 2023 στις 8:55

Added Improved Friendly Reinforcement Mechanics as a Requirement to fix 'AP/grouping' issue for the M.E.M.E.B.O.T.S. reinforcements.

Ενημέρωση: 25 Απρ 2023 στις 5:33

Replaced Phantom with Ever Vigilant on M3M3-73DD1-807 due to Phantom not activating properly on RNF drop.