Total War: WARHAMMER III

Total War: WARHAMMER III

Under-Cities Survive Razing
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更新: 2024年4月21日 @ 18時34分

- Corrected the event feed message when occupying settlement ruins from the provided dilemma to use the correct text.

更新: 2024年4月21日 @ 18時16分

- Fixed a bug introduced in the last update that would prevent AI controlled Skaven factions from occupying abandoned settlements via their under-cities.

更新: 2024年4月21日 @ 18時07分

- Fixed a bug where the under-city occupation dilemma would never trigger after the specified number of turns, as ticking the countdown was being done incorrectly.
- Changed how the occupation dilemma zooms to the target settlement in question, it should be smoother now.
- Super slight performance increase by moving local variable declarations outside of nested loops.
- Changed how some MCT settings are locked - Now some settings will only be locked in a multiplayer campaign.

更新: 2024年3月12日 @ 17時30分

- Improved the under-city detection logic that should ensure only 1 under-city is present in a region at a time.

更新: 2024年2月22日 @ 16時39分

- Updated how the MCT settings are loaded so that the campaign no longer needs to be reloaded for MCT setting changes to take effect.

更新: 2024年1月19日 @ 15時13分

- Corrected a listener with a duplicate name.

更新: 2024年1月19日 @ 11時10分

- Cleaned up and updated some code, no noticeable changes to gameplay.
- Added the Enable Occupation Dilemma MCT setting.

更新: 2023年11月22日 @ 13時34分

Updated for patch 4.1. No changes were made.

更新: 2023年8月31日 @ 11時53分

更新: 2023年4月23日 @ 10時47分

- Created and introduced a sorted_pairs() function that should prevent multiplayer desyncs caused by the game state becoming divergent when looping over a dictionary table.