Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Game Overhaul Core Mod
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Opdatering: 16. juni kl. 16:21

Update 0.9.9.9.8.2.2
- Reballanced the Artillery Cannon Mk1:
-> Increased the damage dealt for each stage / especially for the stage 1&2
-> Increased the weight of the weapon to make it harder to stay out of range with those weapons...
-> Slightly increased the ammo usage (8->10 per shot - Same as for Deck Cannon)
-> Added light spread to the Turret
-> Minor improvments for visuals
- Adjusted some ressource loadouts for enemy ships
- Increased the weight of the Armored Storage Bay (1x -> 1.5x compared to the vanilla one)

Opdatering: 15. juni kl. 23:08

Update 0.9.9.9.8.2.1
- Buffed the Heat Laser(s) -> They now do have a much higher chance to set the enemy ship on fire.
- slightly nerfed the hp of the new armored storage bays
- Added a new enemy (Heat Dragon Mk1) as Tier 8 enemy and tier 6 boss.

Opdatering: 9. juni kl. 20:38

Update 0.9.9.9.8.2
- Added 2 new variations for storage bays
-> optimized -> for more crew speed
-> armored -> for more durability
- Added a limitation for having max 8 energy providers at once per ship
- Added a new Enemy Ship (lvl 8 + lvl 5 boss)
- Minor Bug Fixes and Improvments

Opdatering: 3. juni kl. 20:25

Update 0.9.9.9.8.1.9:
- Added new alternative sounds for reactor destructions (shorter ones for smaller reactor versions)
- Buffed the Tesla Turret Damage by 10%
- Added a new enemy for Tier 7 and as Tier 5 Boss
- Lowered the sound volume of shield hits to hopefully provide a better overall battle-sound-experience

Opdatering: 2. juni kl. 21:49

Update 0.9.9.9.8.1.8
- The HE-EMP Missile does now damage when beeing shot down. Same damage range and stats as for the normal hit. So just noticable when the missile is beeing shot down very close to the ship.
- Added a new Ship which utilizes the Nuclear Beam for having quick access to the weapon.
- Added the new ship as tier 12 BOSS in career mode.

Opdatering: 26. apr. kl. 4:16

Update 0.9.9.9.8.1.7
- Improved the crystal station stock situation -> Traders won't sell additional crystals. But they still won't buy them either... So there is currently kinda a max limit of crystals which can be sold per station. Should mostly be fine like that since the bigger problem was that AI has been trading those too and therefore the station got filled up over time..
Now they will only be sold after doing related missions.
- Small other Trading Improvments

Opdatering: 24. mar. kl. 4:15

Update 0.9.9.9.8.1.6
- Slightly buffed the Explosive Charge Mk1 (damage)
- Minor changes

Opdatering: 28. jan. kl. 12:48

Update 0.9.9.9.8.1.5
- Fixed crashed with the latest cosmoteer patch

Opdatering: 28. jan. kl. 12:15

Update 0.9.9.9.8.1
- Adjusted Mod relating to newest cosmoteer patch

Opdatering: 27. nov. 2024 kl. 14:50

Update 0.9.9.9.8.0
- Updated the mod according to the latest cosmoteer patch
- Minor ballance changes and improvments