Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Game Overhaul Core Mod
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Opdatering: 7. nov. 2024 kl. 2:41

Update 0.9.9.9.7.9.9:
- Reballanced Maltis Custom Difficulties -> Made them easier/better ballanced mostly.
-> They are still intented for having longer fights (~x2)

Opdatering: 28. sep. 2024 kl. 3:03

Update 0.9.9.9.7.9.8
- Increased the magazine capacity from the laser HMG from 27->31. Therefore a bit more dps again. (~+14%)

Opdatering: 18. sep. 2024 kl. 7:53

Update 0.9.9.9.7.9.7:
- With the Maltis Galaxy sizes you will more often encounter now tier 18 stat systems. Also improved some general stuff therefore...
- Battle Shield Generators do now recharge slower again when the shield is active. But when the shield is inactive the recharge rate is doubled.
- Improved the Laser HMG further and reached a almost final state with it. Prob just some more ballancing needed therefore. -> Slightly nerfed its damage with this patch
- Minor bug fixes and improvments

Opdatering: 12. sep. 2024 kl. 13:22

Update 0.9.9.9.7.9.6:
- Adjusted the mod according to the latest 0.27.1 patch

Opdatering: 2. sep. 2024 kl. 12:05

Update 0.9.9.9.7.9.5
- Buffed the Laser HMG by a lot again since it was a bit bugged with its cooldown reset and prob been nerfed a bit too hard earlier

Opdatering: 1. sep. 2024 kl. 11:52

Update 0.9.9.9.7.9:
- Minor Bug Fixes/Code Improvments

Opdatering: 23. aug. 2024 kl. 6:11

Update 0.9.9.9.7.8
- Fixed an issue for the clusterbomb and the emp swar missile mines that they couldn't be shot in some circumstances
- Fixed an reload issue where the laser hmg was only reloading every 2cnd reload interval - faster fire rate

Opdatering: 18. aug. 2024 kl. 16:39

Update 0.9.9.9.7.7
- Fixed an issue which caused the mk1 mining mine to hit in some cases the own ship
- Mining Mine Explosion Sound Rework

Opdatering: 15. aug. 2024 kl. 15:29

Update 0.9.9.9.7.6
- Fixed an issue where the mining mine mk2 was able to deal significant damage to enemys (same as for salvaging)
- Reballanced Mining Gadgets for Battle porpuses -> they kinda are worth considering since they can deal some kind of damage to the enemy and more important start fires on the enemys ship at high chances and far behind the armor.
- Changed the explosion sound of the Mining Nuke Mk2
- Nerfed the Clusterbombs (damage - 15%, when shooting mines directly into an enemy they spawn now just 8 instead of 24 projectiles [last patch was 12 for this case] - Overall projectile count is the same for the normal usage [when not exploding on direct impact])

Opdatering: 15. aug. 2024 kl. 3:03

Update 0.9.9.9.7.5
- Small ballance roundup patch...
- Fixed some wrong animations for the hyperium blaster (small one)