Cosmoteer: Raumschiffarchitekt & Kommandant

Cosmoteer: Raumschiffarchitekt & Kommandant

[DIGI] Modular Missiles
Ergebnisse 31–37 von 37
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Update: 22. Nov. 2022 um 14:37

Implemented modular mines

Update: 14. Nov. 2022 um 10:48

- Rebalanced missile modules, removing most of their downsides
- Payload module now has diminising returns but also slightly increases explosion radius

Update: 13. Nov. 2022 um 13:12

- The 4 major missile stats are now all visible
- Experimental fix for missiles getting deleted on save and reload

Update: 11. Nov. 2022 um 11:53

- Added EMP missile stats to tooltip

Update: 11. Nov. 2022 um 11:01

- New EMP missiles mode for modular missile launcher.
- Add sprites for modular missile segments and launchers when they are not connected to a loader.
- Some under-the-hood improvements to make the mod run better and easier to maintain.

Update: 9. Nov. 2022 um 10:04

- Fixed a crash related to missing localization keys in keybinding screen.
- Lower-bounded missile range, acceleration, and turn rate at 10% of base value.

Update: 8. Nov. 2022 um 11:06

First Version