RimWorld

RimWorld

ModularWeapons
Zobrazuje se 11–20 z 93 položek
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Aktualizace: 8. zář. 2024 v 23.39

(CE) Fix for ThingDef_PatchBlocker

Aktualizace: 7. zář. 2024 v 23.39

Bugfix: IfModActive not working while using CE from Steam Workshop

Aktualizace: 2. zář. 2024 v 1.44

Solve some yellow warnings
Add debug actions; "Gunsmith weapon" and "Spawn and gunsmith"

Aktualizace: 14. čvn. 2024 v 11.44

Compatibility fix for with WeaponRacks

Aktualizace: 13. čvn. 2024 v 6.59

Bug fix:
Weapon texture not updated in Stable/Legacy UI of gunsmith screen

Aktualizace: 31. kvě. 2024 v 23.46

(CE)
Added 8x40mm conversion for charge rifle

Aktualizace: 31. kvě. 2024 v 20.08

(CE)
Charge rifle ammo changed
8mm conversion -> 5x35mm conversion
5mm conversion -> 6x18mm conversion

Aktualizace: 29. kvě. 2024 v 22.25

---- Multi-thread update (BETA) ----
*New gunsmith UI (need to toggle from the mod option)
*Multi-thread texture rendering option (need toggle to use from the mod option)
*Add fueled gunsmith table

Aktualizace: 8. kvě. 2024 v 11.27

ver 1.5:
Added variables for ModularPartDef; <overrideModContentPack> and <overrideAssetBundleName>
This addition helps to add different parts to existing weapons.

ver 1.5 with CE:
Compatible with testing version
THIS IS A TESTING VERSION, DO NOT USE FOR PRACTICAL USE

Aktualizace: 17. dub. 2024 v 23.58

(v1.4 and v1.5) Bug fix;
NullReferenceException on use Fire Shield of VE Psycasts