XCOM 2
[WOTC] Playable Rulers
Показані результати 71–80 із 97
< 1 ... 6  7  8  9  10 >
Оновлено: 3 серп. 2022 о 7:30

Fixed the Viper King's weapon being available from the start

Оновлено: 3 серп. 2022 о 7:22

Оновлено: 3 серп. 2022 о 6:11

Made the "PARulers_Tongue_WPN" and the "PARulers_FrostbiteGlob" actually exist in the game.

Оновлено: 2 серп. 2022 о 5:05

Fixed bug with Viper King's weapon not appearing, rendering the King weaponless

Оновлено: 1 серп. 2022 о 0:40

Оновлено: 31 лип. 2022 о 14:54

Оновлено: 31 лип. 2022 о 14:36

Оновлено: 31 лип. 2022 о 14:17

Made some small typo fix for the lore

Оновлено: 31 лип. 2022 о 14:12

Lore cleanup, The Viper King now has upgradable wapon (conventional, magnetic, beam Caster) with each upgrades having meaningful buff. The config file are now user friendly with explanation and Default value (from this mod and base game)

Everything is configurable at "XcomGameData_WeaponData.ini"

Оновлено: 28 лип. 2022 о 4:43

Added the EndBind / SustainBind ability for the Viper King