XCOM 2
[WOTC] Playable Rulers
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Update: 3 aug 2022 om 7:30

Fixed the Viper King's weapon being available from the start

Update: 3 aug 2022 om 7:22

Update: 3 aug 2022 om 6:11

Made the "PARulers_Tongue_WPN" and the "PARulers_FrostbiteGlob" actually exist in the game.

Update: 2 aug 2022 om 5:05

Fixed bug with Viper King's weapon not appearing, rendering the King weaponless

Update: 1 aug 2022 om 0:40

Update: 31 jul 2022 om 14:54

Update: 31 jul 2022 om 14:36

Update: 31 jul 2022 om 14:17

Made some small typo fix for the lore

Update: 31 jul 2022 om 14:12

Lore cleanup, The Viper King now has upgradable wapon (conventional, magnetic, beam Caster) with each upgrades having meaningful buff. The config file are now user friendly with explanation and Default value (from this mod and base game)

Everything is configurable at "XcomGameData_WeaponData.ini"

Update: 28 jul 2022 om 4:43

Added the EndBind / SustainBind ability for the Viper King