XCOM 2
[WOTC] Playable Rulers
Ergebnisse 71–80 von 97
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Update: 3. Aug. 2022 um 7:30

Fixed the Viper King's weapon being available from the start

Update: 3. Aug. 2022 um 7:22

Update: 3. Aug. 2022 um 6:11

Made the "PARulers_Tongue_WPN" and the "PARulers_FrostbiteGlob" actually exist in the game.

Update: 2. Aug. 2022 um 5:05

Fixed bug with Viper King's weapon not appearing, rendering the King weaponless

Update: 1. Aug. 2022 um 0:40

Update: 31. Jul. 2022 um 14:54

Update: 31. Jul. 2022 um 14:36

Update: 31. Jul. 2022 um 14:17

Made some small typo fix for the lore

Update: 31. Jul. 2022 um 14:12

Lore cleanup, The Viper King now has upgradable wapon (conventional, magnetic, beam Caster) with each upgrades having meaningful buff. The config file are now user friendly with explanation and Default value (from this mod and base game)

Everything is configurable at "XcomGameData_WeaponData.ini"

Update: 28. Jul. 2022 um 4:43

Added the EndBind / SustainBind ability for the Viper King