Project Zomboid

Project Zomboid

Random Zombies
Näytetään 1–10 / 22
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Päivitys: 24.2. klo 6.05

- performance and frame pacing improvements for potato pcs or with massive amounts of zombies
- compatibility with Bandits

Päivitys: 18.1. klo 18.51

- use custom modulo since math.fmod is actually the remainder :)

Päivitys: 18.1. klo 18.02

- B42 update
- add sandbox option to skip config check and use relative weights instead of having to add up to 100% (thanks @Coldsteel)
- fix config error message showing up when there was no issues for specific values (33.3 + 33.4 + 33.3)
- fix zombies on fire getting healed if they traveled more than 20 units before dying
- use builtin modulo (math.fmod)

Päivitys: 1.3.2023 klo 9.52

- add ES translation (thanks Gatoxulo!)
- add better error message and a modal when config is invalid

Päivitys: 21.9.2022 klo 14.35

- tentative fix for black screen issue in MP
- Traditional Chinese translation (thank you UnsetLay!)
- Russian translation (thank you zberlin!)

Päivitys: 29.7.2022 klo 5.10

- fix bug where zombies that don't have a square assigned can lead to errors/crashes

Päivitys: 23.7.2022 klo 16.52

- fix performance optimization. NOW, we're fast!

Päivitys: 23.7.2022 klo 11.58

- add customizable Smart zombies
- add customizable Tough and Fragile zombies
- performance improvements to accomodate new features

Päivitys: 22.7.2022 klo 11.35

- prepare for compatibility with Night Sprinters

Päivitys: 29.6.2022 klo 15.35

- force crawlers to fall on front
- better diagnostics and debugging functions