Project Zomboid
Random Zombies
1–10 из 22
< 1  2  3 >
Обновление: 24 фев в 6:05
автор: belette

- performance and frame pacing improvements for potato pcs or with massive amounts of zombies
- compatibility with Bandits

Обновление: 18 янв в 18:51
автор: belette

- use custom modulo since math.fmod is actually the remainder :)

Обновление: 18 янв в 18:02
автор: belette

- B42 update
- add sandbox option to skip config check and use relative weights instead of having to add up to 100% (thanks @Coldsteel)
- fix config error message showing up when there was no issues for specific values (33.3 + 33.4 + 33.3)
- fix zombies on fire getting healed if they traveled more than 20 units before dying
- use builtin modulo (math.fmod)

Обновление: 1 мар. 2023 г. в 9:52

- add ES translation (thanks Gatoxulo!)
- add better error message and a modal when config is invalid

Обновление: 21 сен. 2022 г. в 14:35

- tentative fix for black screen issue in MP
- Traditional Chinese translation (thank you UnsetLay!)
- Russian translation (thank you zberlin!)

Обновление: 29 июл. 2022 г. в 5:10

- fix bug where zombies that don't have a square assigned can lead to errors/crashes

Обновление: 23 июл. 2022 г. в 16:52

- fix performance optimization. NOW, we're fast!

Обновление: 23 июл. 2022 г. в 11:58

- add customizable Smart zombies
- add customizable Tough and Fragile zombies
- performance improvements to accomodate new features

Обновление: 22 июл. 2022 г. в 11:35

- prepare for compatibility with Night Sprinters

Обновление: 29 июн. 2022 г. в 15:35

- force crawlers to fall on front
- better diagnostics and debugging functions