Barotrauma
Enhanced Armaments Neurotrauma Patch
Se afișează 1-10 din 16 intrări
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Actualizare: 9 aug. @ 11:33

Fixed:

- Security having a higher Vitality than other Jobs

Actualizare: 28 apr. @ 12:46

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Actualizare: 12 apr. @ 18:52

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Actualizare: 16 febr. @ 10:48

Changed:

- Uses new sprites

Actualizare: 24 dec. 2024 @ 10:09

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Actualizare: 23 dec. 2024 @ 17:02

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Actualizare: 6 sept. 2023 @ 11:01

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Actualizare: 30 mai 2023 @ 10:48

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Actualizare: 16 mai 2023 @ 10:07

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Actualizare: 14 mart. 2023 @ 10:29

Revamped outpostnpc overrides (the patch shouldn't brick the game now)