Barotrauma

Barotrauma

Enhanced Armaments Neurotrauma Patch
Menampilkan1-10 dari 16 kiriman
< 1  2 >
Pembaruan: 9 Agu @ 11:33am

Fixed:

- Security having a higher Vitality than other Jobs

Pembaruan: 28 Apr @ 12:46pm

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Pembaruan: 12 Apr @ 6:52pm

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Pembaruan: 16 Feb @ 10:48am

Changed:

- Uses new sprites

Pembaruan: 24 Des 2024 @ 10:09am

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Pembaruan: 23 Des 2024 @ 5:02pm

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Pembaruan: 6 Sep 2023 @ 11:01am

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Pembaruan: 30 Mei 2023 @ 10:48am

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Pembaruan: 16 Mei 2023 @ 10:07am

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Pembaruan: 14 Mar 2023 @ 10:29am

Revamped outpostnpc overrides (the patch shouldn't brick the game now)