Barotrauma

Barotrauma

Enhanced Armaments Neurotrauma Patch
1-10 van 16 items weergegeven
< 1  2 >
Update: 9 aug om 11:33

Fixed:

- Security having a higher Vitality than other Jobs

Update: 28 apr om 12:46

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Update: 12 apr om 18:52

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Update: 16 feb om 10:48

Changed:

- Uses new sprites

Update: 24 dec 2024 om 10:09

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Update: 23 dec 2024 om 17:02

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Update: 6 sep 2023 om 11:01

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Update: 30 mei 2023 om 10:48

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Update: 16 mei 2023 om 10:07

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Update: 14 mrt 2023 om 10:29

Revamped outpostnpc overrides (the patch shouldn't brick the game now)