Barotrauma

Barotrauma

Enhanced Armaments Neurotrauma Patch
Näytetään 1–10 / 16
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Päivitys: 9.8. klo 11.33

Fixed:

- Security having a higher Vitality than other Jobs

Päivitys: 28.4. klo 12.46

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Päivitys: 12.4. klo 18.52

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Päivitys: 16.2. klo 10.48

Changed:

- Uses new sprites

Päivitys: 24.12.2024 klo 10.09

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Päivitys: 23.12.2024 klo 17.02

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Päivitys: 6.9.2023 klo 11.01

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Päivitys: 30.5.2023 klo 10.48

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Päivitys: 16.5.2023 klo 10.07

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Päivitys: 14.3.2023 klo 10.29

Revamped outpostnpc overrides (the patch shouldn't brick the game now)