Barotrauma

Barotrauma

Enhanced Armaments Neurotrauma Patch
Viser 1–10 av 16 bidrag
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Oppdatering: 9. aug. @ 11.33

Fixed:

- Security having a higher Vitality than other Jobs

Oppdatering: 28. apr. @ 12.46

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Oppdatering: 12. apr. @ 18.52

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Oppdatering: 16. feb. @ 10.48

Changed:

- Uses new sprites

Oppdatering: 24. des. 2024 @ 10.09

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Oppdatering: 23. des. 2024 @ 17.02

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Oppdatering: 6. sep. 2023 @ 11.01

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Oppdatering: 30. mai 2023 @ 10.48

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Oppdatering: 16. mai 2023 @ 10.07

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Oppdatering: 14. mars 2023 @ 10.29

Revamped outpostnpc overrides (the patch shouldn't brick the game now)