Teardown
Super SASS
Visualizzazione di 1-10 elementi su 10
Aggiornamento: 2 giu 2022, 21:31

Updated Dima bot damage settings, added ShakeCamera() to recoil.

Aggiornamento: 11 mag 2022, 9:24

Added Dima's destructible bot support.

Aggiornamento: 12 feb 2022, 11:22

Aggiornamento: 10 feb 2022, 21:53

Scrapped nearwall system cause I didn't like it

Aggiornamento: 8 feb 2022, 22:43

Aggiornamento: 6 feb 2022, 18:09

Aggiornamento: 6 feb 2022, 13:39

Added optional verlet correction, adjusted recoil animations.

Aggiornamento: 4 feb 2022, 12:16

Reworked recoil system, changed scope mechanic to take advantage of SetCameraFoV, split model into shapes to improve near-wall behaviour, added left-hand mode.

Aggiornamento: 23 ott 2021, 21:14

I used too much spread increase per shot in the first version so I reduced it

Aggiornamento: 23 ott 2021, 21:01