Garry's Mod

Garry's Mod

Mortar Synth SNPC
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Uppdatering: 13 mar, 2024 @ 11:09

+ Fixed energy wave not working.

Uppdatering: 23 dec, 2023 @ 4:32

+ Cleaned up LUA debug print messages.

Uppdatering: 23 dec, 2023 @ 4:28

+ Fixed ProtectedCall LUA errors based on LUA API change in gmod beta.

Uppdatering: 18 aug, 2023 @ 10:04

+ SMG Grenade Velocity is no longer added to SMG Grenade smokes and smokes will properly leave a trail.

Uppdatering: 18 aug, 2023 @ 9:47

+ Added cvar sk_mortarsynth_smg_grenade_time. Set this variable to 0 to always have your mortarsynth launch SMG Grenades.

Uppdatering: 3 apr, 2022 @ 9:18

+ Optimization update (replaced GetSaveTable with GetInternalVariable).
+ Fixed a bug about unstuck fix
+ Changed m_iClass field from CLASS_SCANNER to CLASS_COMBINE, allows mortarsynths to target zombies.

Uppdatering: 1 apr, 2022 @ 9:08

+ Fixed mortarsynth getting stuck inside each other often, they will now ignore that they are stuck.

Uppdatering: 31 aug, 2021 @ 9:11

+ Added new cvars: sk_mortarsynth_smg_grenade_speed, sk_mortarsynth_grenade_enabled, sk_mortarsynth_smg_grenade_enabled and sk_mortarsynth_always_energy.
+ Increased normal grenades' weight to 10 to decrease mid-air friction and allow long range shots.
+ Fixed Mortarsynth often attempting to initiate a secondary range attack even when the cooldown isn't over yet, causing a stuttering movement.

Uppdatering: 24 aug, 2021 @ 12:03

+ Added banking angle: Mortarsynth will lean sideways if it is moving sideways.

Uppdatering: 11 aug, 2021 @ 9:56

+ Updated Mortarsynth gibbing effects.