Garry's Mod

Garry's Mod

Mortar Synth SNPC
1–10/16 bejegyzés mutatása
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Frissítés: 2024. márc. 13. @ 11:09

+ Fixed energy wave not working.

Frissítés: 2023. dec. 23. @ 4:32

+ Cleaned up LUA debug print messages.

Frissítés: 2023. dec. 23. @ 4:28

+ Fixed ProtectedCall LUA errors based on LUA API change in gmod beta.

Frissítés: 2023. aug. 18. @ 10:04

+ SMG Grenade Velocity is no longer added to SMG Grenade smokes and smokes will properly leave a trail.

Frissítés: 2023. aug. 18. @ 9:47

+ Added cvar sk_mortarsynth_smg_grenade_time. Set this variable to 0 to always have your mortarsynth launch SMG Grenades.

Frissítés: 2022. ápr. 3. @ 9:18

+ Optimization update (replaced GetSaveTable with GetInternalVariable).
+ Fixed a bug about unstuck fix
+ Changed m_iClass field from CLASS_SCANNER to CLASS_COMBINE, allows mortarsynths to target zombies.

Frissítés: 2022. ápr. 1. @ 9:08

+ Fixed mortarsynth getting stuck inside each other often, they will now ignore that they are stuck.

Frissítés: 2021. aug. 31. @ 9:11

+ Added new cvars: sk_mortarsynth_smg_grenade_speed, sk_mortarsynth_grenade_enabled, sk_mortarsynth_smg_grenade_enabled and sk_mortarsynth_always_energy.
+ Increased normal grenades' weight to 10 to decrease mid-air friction and allow long range shots.
+ Fixed Mortarsynth often attempting to initiate a secondary range attack even when the cooldown isn't over yet, causing a stuttering movement.

Frissítés: 2021. aug. 24. @ 12:03

+ Added banking angle: Mortarsynth will lean sideways if it is moving sideways.

Frissítés: 2021. aug. 11. @ 9:56

+ Updated Mortarsynth gibbing effects.