Garry's Mod

Garry's Mod

Mortar Synth SNPC
Viser 1–10 av 16 bidrag
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Oppdatering: 13. mars 2024 @ 11.09

+ Fixed energy wave not working.

Oppdatering: 23. des. 2023 @ 4.32

+ Cleaned up LUA debug print messages.

Oppdatering: 23. des. 2023 @ 4.28

+ Fixed ProtectedCall LUA errors based on LUA API change in gmod beta.

Oppdatering: 18. aug. 2023 @ 10.04

+ SMG Grenade Velocity is no longer added to SMG Grenade smokes and smokes will properly leave a trail.

Oppdatering: 18. aug. 2023 @ 9.47

+ Added cvar sk_mortarsynth_smg_grenade_time. Set this variable to 0 to always have your mortarsynth launch SMG Grenades.

Oppdatering: 3. apr. 2022 @ 9.18

+ Optimization update (replaced GetSaveTable with GetInternalVariable).
+ Fixed a bug about unstuck fix
+ Changed m_iClass field from CLASS_SCANNER to CLASS_COMBINE, allows mortarsynths to target zombies.

Oppdatering: 1. apr. 2022 @ 9.08

+ Fixed mortarsynth getting stuck inside each other often, they will now ignore that they are stuck.

Oppdatering: 31. aug. 2021 @ 9.11

+ Added new cvars: sk_mortarsynth_smg_grenade_speed, sk_mortarsynth_grenade_enabled, sk_mortarsynth_smg_grenade_enabled and sk_mortarsynth_always_energy.
+ Increased normal grenades' weight to 10 to decrease mid-air friction and allow long range shots.
+ Fixed Mortarsynth often attempting to initiate a secondary range attack even when the cooldown isn't over yet, causing a stuttering movement.

Oppdatering: 24. aug. 2021 @ 12.03

+ Added banking angle: Mortarsynth will lean sideways if it is moving sideways.

Oppdatering: 11. aug. 2021 @ 9.56

+ Updated Mortarsynth gibbing effects.