Stellaris
StarNet Mixed Fleet
Mostrando 1-9 de 9 aportaciones
Actualización: 23 OCT 2022 a las 10:01

- 3.*.* descriptor bump. Now launcher won't complain whenever a new game version is released. Ignore error.log.

This mod patch should always be compatible with StarNet and StarTech for any version above 3.4 (3.*.*) without the need for updates. (GitHub copy[github.com]).

Actualización: 19 SEP 2022 a las 9:49

- 3.5.* descriptor bump.

Actualización: 21 JUL 2022 a las 16:44

- Descriptor override fix.

Actualización: 1 JUL 2022 a las 21:22

- Updated StarNet Mixed Fleet to 3.4. Do note that if you are using NSC2 you should use StarNet NSC2 patch instead. In the future I want adjust AI to use almost pure Dreadnoughts fleets (best) and have Mixed Fleets change that, but I will wait until new NSC2 release.
- Implemented ship_size register for upcoming interface of Fleet Composition designer in the menu. Dynamic support for modded ships_sizes. You will be able to adjust on the fly composition of fleets AI empires are building.

Actualización: 3 MAR 2022 a las 23:33

Actualización: 23 NOV 2021 a las 4:23

Actualización: 24 MAY 2021 a las 0:27

Actualización: 20 MAY 2021 a las 2:30

Actualización: 1 MAY 2021 a las 13:53