Stellaris
StarNet Mixed Fleet
1–9 из 9
Обновление: 23 окт. 2022 г. в 10:01

- 3.*.* descriptor bump. Now launcher won't complain whenever a new game version is released. Ignore error.log.

This mod patch should always be compatible with StarNet and StarTech for any version above 3.4 (3.*.*) without the need for updates. (GitHub copy[github.com]).

Обновление: 19 сен. 2022 г. в 9:49

- 3.5.* descriptor bump.

Обновление: 21 июл. 2022 г. в 16:44

- Descriptor override fix.

Обновление: 1 июл. 2022 г. в 21:22

- Updated StarNet Mixed Fleet to 3.4. Do note that if you are using NSC2 you should use StarNet NSC2 patch instead. In the future I want adjust AI to use almost pure Dreadnoughts fleets (best) and have Mixed Fleets change that, but I will wait until new NSC2 release.
- Implemented ship_size register for upcoming interface of Fleet Composition designer in the menu. Dynamic support for modded ships_sizes. You will be able to adjust on the fly composition of fleets AI empires are building.

Обновление: 3 мар. 2022 г. в 23:33

Обновление: 23 ноя. 2021 г. в 4:23

Обновление: 24 мая. 2021 г. в 0:27

Обновление: 20 мая. 2021 г. в 2:30

Обновление: 1 мая. 2021 г. в 13:53