Stellaris

Stellaris

StarNet Mixed Fleet
Viser 1–9 av 9 bidrag
Oppdatering: 23. okt. 2022 @ 10.01

- 3.*.* descriptor bump. Now launcher won't complain whenever a new game version is released. Ignore error.log.

This mod patch should always be compatible with StarNet and StarTech for any version above 3.4 (3.*.*) without the need for updates. (GitHub copy[github.com]).

Oppdatering: 19. sep. 2022 @ 9.49

- 3.5.* descriptor bump.

Oppdatering: 21. juli 2022 @ 16.44

- Descriptor override fix.

Oppdatering: 1. juli 2022 @ 21.22

- Updated StarNet Mixed Fleet to 3.4. Do note that if you are using NSC2 you should use StarNet NSC2 patch instead. In the future I want adjust AI to use almost pure Dreadnoughts fleets (best) and have Mixed Fleets change that, but I will wait until new NSC2 release.
- Implemented ship_size register for upcoming interface of Fleet Composition designer in the menu. Dynamic support for modded ships_sizes. You will be able to adjust on the fly composition of fleets AI empires are building.

Oppdatering: 3. mars 2022 @ 23.33

Oppdatering: 23. nov. 2021 @ 4.23

Oppdatering: 24. mai 2021 @ 0.27

Oppdatering: 20. mai 2021 @ 2.30

Oppdatering: 1. mai 2021 @ 13.53