Stellaris

Stellaris

StarNet Mixed Fleet
Viser 1-9 af 9 forekomster
Opdatering: 23. okt. 2022 kl. 10:01

- 3.*.* descriptor bump. Now launcher won't complain whenever a new game version is released. Ignore error.log.

This mod patch should always be compatible with StarNet and StarTech for any version above 3.4 (3.*.*) without the need for updates. (GitHub copy[github.com]).

Opdatering: 19. sep. 2022 kl. 9:49

- 3.5.* descriptor bump.

Opdatering: 21. juli 2022 kl. 16:44

- Descriptor override fix.

Opdatering: 1. juli 2022 kl. 21:22

- Updated StarNet Mixed Fleet to 3.4. Do note that if you are using NSC2 you should use StarNet NSC2 patch instead. In the future I want adjust AI to use almost pure Dreadnoughts fleets (best) and have Mixed Fleets change that, but I will wait until new NSC2 release.
- Implemented ship_size register for upcoming interface of Fleet Composition designer in the menu. Dynamic support for modded ships_sizes. You will be able to adjust on the fly composition of fleets AI empires are building.

Opdatering: 3. mar. 2022 kl. 23:33

Opdatering: 23. nov. 2021 kl. 4:23

Opdatering: 24. maj 2021 kl. 0:27

Opdatering: 20. maj 2021 kl. 2:30

Opdatering: 1. maj 2021 kl. 13:53