Stellaris
StarNet Mixed Fleet
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 23 ott 2022, 10:01

- 3.*.* descriptor bump. Now launcher won't complain whenever a new game version is released. Ignore error.log.

This mod patch should always be compatible with StarNet and StarTech for any version above 3.4 (3.*.*) without the need for updates. (GitHub copy[github.com]).

Aggiornamento: 19 set 2022, 9:49

- 3.5.* descriptor bump.

Aggiornamento: 21 lug 2022, 16:44

- Descriptor override fix.

Aggiornamento: 1 lug 2022, 21:22

- Updated StarNet Mixed Fleet to 3.4. Do note that if you are using NSC2 you should use StarNet NSC2 patch instead. In the future I want adjust AI to use almost pure Dreadnoughts fleets (best) and have Mixed Fleets change that, but I will wait until new NSC2 release.
- Implemented ship_size register for upcoming interface of Fleet Composition designer in the menu. Dynamic support for modded ships_sizes. You will be able to adjust on the fly composition of fleets AI empires are building.

Aggiornamento: 3 mar 2022, 23:33

Aggiornamento: 23 nov 2021, 4:23

Aggiornamento: 24 mag 2021, 0:27

Aggiornamento: 20 mag 2021, 2:30

Aggiornamento: 1 mag 2021, 13:53