Stellaris

Stellaris

StarNet Mixed Fleet
Ergebnisse 1–9 von 9
Update: 23. Okt. 2022 um 10:01

- 3.*.* descriptor bump. Now launcher won't complain whenever a new game version is released. Ignore error.log.

This mod patch should always be compatible with StarNet and StarTech for any version above 3.4 (3.*.*) without the need for updates. (GitHub copy[github.com]).

Update: 19. Sep. 2022 um 9:49

- 3.5.* descriptor bump.

Update: 21. Jul. 2022 um 16:44

- Descriptor override fix.

Update: 1. Jul. 2022 um 21:22

- Updated StarNet Mixed Fleet to 3.4. Do note that if you are using NSC2 you should use StarNet NSC2 patch instead. In the future I want adjust AI to use almost pure Dreadnoughts fleets (best) and have Mixed Fleets change that, but I will wait until new NSC2 release.
- Implemented ship_size register for upcoming interface of Fleet Composition designer in the menu. Dynamic support for modded ships_sizes. You will be able to adjust on the fly composition of fleets AI empires are building.

Update: 3. Mrz. 2022 um 23:33

Update: 23. Nov. 2021 um 4:23

Update: 24. Mai 2021 um 0:27

Update: 20. Mai 2021 um 2:30

Update: 1. Mai 2021 um 13:53