Arma 3
[SP] Ravage: Island Paradise
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 7 มี.ค. 2023 @ 8: 49pm

-Added chance for zombies to have a loot item

-Enabled dynamic simulation for placed patrols

อัปเดต: 11 เม.ย. 2021 @ 10: 28pm

Replaced Central airfield "Zombies and Demons" spawns with Ravage spawns. Adjusted remaining "Zombie and Demons" placements.

อัปเดต: 9 เม.ย. 2021 @ 2: 16pm

Added "Heal Wounds" bandages to Home
Placed empty storage crate by vendors
Added one vendor
Fixed place AIs' incorrect voices/faces
Tweaked some placed AIs' inventory
Changed some on-screen dialogue
Added markers that follow on-screen dialogue
Added an initially hidden one-way sailing route to Home
Broad Increase in loot discovery rate
Added measures to prevent hostile AI from spawning near Home
Improved Easter Egg

อัปเดต: 6 เม.ย. 2021 @ 4: 46pm

Changed starting hunger/thirst from 60% to 80%. Adjusted placed AIs' inventory. Slight reduction in hunger/thirst accumulation rate. Increased "survival" loot category loot chance..

อัปเดต: 5 เม.ย. 2021 @ 12: 11am

Added several hostile patrols. Added several map markers. Minimal adjustment to loot chance. Added a few drivable vehicles.

อัปเดต: 3 เม.ย. 2021 @ 8: 49pm

Increased loot chance of Civilian/Industrial locations. Added Anti-rad pills to placed AI. Added Anti-rad pills chance to generated AI.

อัปเดต: 31 มี.ค. 2021 @ 6: 59pm

อัปเดต: 31 มี.ค. 2021 @ 6: 26pm