Arma 3
[SP] Ravage: Island Paradise
目前顯示第 1-8 項,共 8 項
更新:2023 年 3 月 7 日 @ 下午 8:49

-Added chance for zombies to have a loot item

-Enabled dynamic simulation for placed patrols

更新:2021 年 4 月 11 日 @ 下午 10:28

Replaced Central airfield "Zombies and Demons" spawns with Ravage spawns. Adjusted remaining "Zombie and Demons" placements.

更新:2021 年 4 月 9 日 @ 下午 2:16

Added "Heal Wounds" bandages to Home
Placed empty storage crate by vendors
Added one vendor
Fixed place AIs' incorrect voices/faces
Tweaked some placed AIs' inventory
Changed some on-screen dialogue
Added markers that follow on-screen dialogue
Added an initially hidden one-way sailing route to Home
Broad Increase in loot discovery rate
Added measures to prevent hostile AI from spawning near Home
Improved Easter Egg

更新:2021 年 4 月 6 日 @ 下午 4:46

Changed starting hunger/thirst from 60% to 80%. Adjusted placed AIs' inventory. Slight reduction in hunger/thirst accumulation rate. Increased "survival" loot category loot chance..

更新:2021 年 4 月 5 日 @ 上午 12:11

Added several hostile patrols. Added several map markers. Minimal adjustment to loot chance. Added a few drivable vehicles.

更新:2021 年 4 月 3 日 @ 下午 8:49

Increased loot chance of Civilian/Industrial locations. Added Anti-rad pills to placed AI. Added Anti-rad pills chance to generated AI.

更新:2021 年 3 月 31 日 @ 下午 6:59

更新:2021 年 3 月 31 日 @ 下午 6:26