Arma 3
[SP] Ravage: Island Paradise
Näytetään 1–8 / 8
Päivitys: 7.3.2023 klo 20.49

-Added chance for zombies to have a loot item

-Enabled dynamic simulation for placed patrols

Päivitys: 11.4.2021 klo 22.28

Replaced Central airfield "Zombies and Demons" spawns with Ravage spawns. Adjusted remaining "Zombie and Demons" placements.

Päivitys: 9.4.2021 klo 14.16

Added "Heal Wounds" bandages to Home
Placed empty storage crate by vendors
Added one vendor
Fixed place AIs' incorrect voices/faces
Tweaked some placed AIs' inventory
Changed some on-screen dialogue
Added markers that follow on-screen dialogue
Added an initially hidden one-way sailing route to Home
Broad Increase in loot discovery rate
Added measures to prevent hostile AI from spawning near Home
Improved Easter Egg

Päivitys: 6.4.2021 klo 16.46

Changed starting hunger/thirst from 60% to 80%. Adjusted placed AIs' inventory. Slight reduction in hunger/thirst accumulation rate. Increased "survival" loot category loot chance..

Päivitys: 5.4.2021 klo 0.11

Added several hostile patrols. Added several map markers. Minimal adjustment to loot chance. Added a few drivable vehicles.

Päivitys: 3.4.2021 klo 20.49

Increased loot chance of Civilian/Industrial locations. Added Anti-rad pills to placed AI. Added Anti-rad pills chance to generated AI.

Päivitys: 31.3.2021 klo 18.59

Päivitys: 31.3.2021 klo 18.26