Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Map Tacks
Näytetään 1–10 / 23
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Päivitys: 16.1.2024 klo 17.50

Fix compatibility issue with old SupportFunctions.lua

Päivitys: 1.1.2024 klo 10.59

Add multiplayer support by Jamie-Nyanchi

Päivitys: 10.3.2022 klo 21.50

Fix Dam validation check for special map generation.

Päivitys: 26.12.2021 klo 15.38

Let player decide if map tacks should be auto deleted.

Päivitys: 25.12.2021 klo 15.48

Auto delete the map tack if the represented district or wonder or improvement is added to the given plot.

Päivitys: 19.12.2021 klo 21.08

Fixed Dam placement check for the case where river's ID doesn't equal to its Index.

Päivitys: 6.5.2021 klo 19.25

Further Dam placement logic fix. Now it should REALLY be pretty accurate... Credits to @ubereffect for testing all different scenarios tirelessly!

Päivitys: 2.5.2021 klo 18.34

Solve for another dam placement validation case. It should be very accurate now.

Päivitys: 2.5.2021 klo 16.55

Correct dam placement validation. Second attempt to support Linux.

Päivitys: 24.4.2021 klo 13.59

Align with official update that resources will be removed by districts or wonders.