Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Map Tacks
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Update: 16 jan 2024 om 17:50

Fix compatibility issue with old SupportFunctions.lua

Update: 1 jan 2024 om 10:59

Add multiplayer support by Jamie-Nyanchi

Update: 10 mrt 2022 om 21:50

Fix Dam validation check for special map generation.

Update: 26 dec 2021 om 15:38

Let player decide if map tacks should be auto deleted.

Update: 25 dec 2021 om 15:48

Auto delete the map tack if the represented district or wonder or improvement is added to the given plot.

Update: 19 dec 2021 om 21:08

Fixed Dam placement check for the case where river's ID doesn't equal to its Index.

Update: 6 mei 2021 om 19:25

Further Dam placement logic fix. Now it should REALLY be pretty accurate... Credits to @ubereffect for testing all different scenarios tirelessly!

Update: 2 mei 2021 om 18:34

Solve for another dam placement validation case. It should be very accurate now.

Update: 2 mei 2021 om 16:55

Correct dam placement validation. Second attempt to support Linux.

Update: 24 apr 2021 om 13:59

Align with official update that resources will be removed by districts or wonders.