Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Map Tacks
กำลังแสดง 1-10 จาก 23 รายการ
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อัปเดต: 16 ม.ค. 2024 @ 5: 50pm

Fix compatibility issue with old SupportFunctions.lua

อัปเดต: 1 ม.ค. 2024 @ 10: 59am

Add multiplayer support by Jamie-Nyanchi

อัปเดต: 10 มี.ค. 2022 @ 9: 50pm

Fix Dam validation check for special map generation.

อัปเดต: 26 ธ.ค. 2021 @ 3: 38pm

Let player decide if map tacks should be auto deleted.

อัปเดต: 25 ธ.ค. 2021 @ 3: 48pm

Auto delete the map tack if the represented district or wonder or improvement is added to the given plot.

อัปเดต: 19 ธ.ค. 2021 @ 9: 08pm

Fixed Dam placement check for the case where river's ID doesn't equal to its Index.

อัปเดต: 6 พ.ค. 2021 @ 7: 25pm

Further Dam placement logic fix. Now it should REALLY be pretty accurate... Credits to @ubereffect for testing all different scenarios tirelessly!

อัปเดต: 2 พ.ค. 2021 @ 6: 34pm

Solve for another dam placement validation case. It should be very accurate now.

อัปเดต: 2 พ.ค. 2021 @ 4: 55pm

Correct dam placement validation. Second attempt to support Linux.

อัปเดต: 24 เม.ย. 2021 @ 1: 59pm

Align with official update that resources will be removed by districts or wonders.