Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Map Tacks
Zobrazuje se 1–10 z 23 položek
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Aktualizace: 16. led. 2024 v 17.50

Fix compatibility issue with old SupportFunctions.lua

Aktualizace: 1. led. 2024 v 10.59

Add multiplayer support by Jamie-Nyanchi

Aktualizace: 10. bře. 2022 v 21.50

Fix Dam validation check for special map generation.

Aktualizace: 26. pro. 2021 v 15.38

Let player decide if map tacks should be auto deleted.

Aktualizace: 25. pro. 2021 v 15.48

Auto delete the map tack if the represented district or wonder or improvement is added to the given plot.

Aktualizace: 19. pro. 2021 v 21.08

Fixed Dam placement check for the case where river's ID doesn't equal to its Index.

Aktualizace: 6. kvě. 2021 v 19.25

Further Dam placement logic fix. Now it should REALLY be pretty accurate... Credits to @ubereffect for testing all different scenarios tirelessly!

Aktualizace: 2. kvě. 2021 v 18.34

Solve for another dam placement validation case. It should be very accurate now.

Aktualizace: 2. kvě. 2021 v 16.55

Correct dam placement validation. Second attempt to support Linux.

Aktualizace: 24. dub. 2021 v 13.59

Align with official update that resources will be removed by districts or wonders.