Don't Starve Together

Don't Starve Together

Playable Pets Essentials
Ergebnisse 101–110 von 140
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Update: 12. Nov. 2021 um 19:05

Update: 30. Okt. 2021 um 22:23

-Added PlayablePets.IsModEnabled function.
-PlayablePets.IsMobEnabled can now be given a mod id, if given one and the mod is not enabled, the mob won't be loaded.
-Essentials now loads the ghost build for playable pets.

Update: 24. Okt. 2021 um 14:23

-Mobs are no longer immune to darkness in Reforged.

Update: 24. Okt. 2021 um 10:42

-Fixed setskin crash caused by the klei update.
-Added common fn PlayablePets.LogDestructiveAbility for logging destructive special abilities.
-Added common fn PlayablePets.CanSetFire.

Update: 23. Okt. 2021 um 14:13

MobFire is now disabled when Reforged is enabled.

Update: 22. Okt. 2021 um 19:16

-Added common ppstate eventhandler for OnAttacked.
-Added PlayablePets.ToggleWalk()

Update: 22. Okt. 2021 um 8:11

-Mobs will now have the shader_manager component in Reforged.

Update: 3. Okt. 2021 um 20:03

-Fixed compatability with Reforged 2.0 update.
-Fixed puppets inheriting locked character properties.
-Puppets now show certain symbols on load, fixing a lot of funny missing symbols on character select.

Update: 15. Aug. 2021 um 6:23

-Fixed crash due to the new changes to how starting inventory is handled.

Update: 14. Jul. 2021 um 16:49

-Added "Debug Mode" configuration