Don't Starve Together

Don't Starve Together

Playable Pets Essentials
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Update: 12 Nov, 2021 @ 7:05pm

Update: 30 Oct, 2021 @ 10:23pm

-Added PlayablePets.IsModEnabled function.
-PlayablePets.IsMobEnabled can now be given a mod id, if given one and the mod is not enabled, the mob won't be loaded.
-Essentials now loads the ghost build for playable pets.

Update: 24 Oct, 2021 @ 2:23pm

-Mobs are no longer immune to darkness in Reforged.

Update: 24 Oct, 2021 @ 10:42am

-Fixed setskin crash caused by the klei update.
-Added common fn PlayablePets.LogDestructiveAbility for logging destructive special abilities.
-Added common fn PlayablePets.CanSetFire.

Update: 23 Oct, 2021 @ 2:13pm

MobFire is now disabled when Reforged is enabled.

Update: 22 Oct, 2021 @ 7:16pm

-Added common ppstate eventhandler for OnAttacked.
-Added PlayablePets.ToggleWalk()

Update: 22 Oct, 2021 @ 8:11am

-Mobs will now have the shader_manager component in Reforged.

Update: 3 Oct, 2021 @ 8:03pm

-Fixed compatability with Reforged 2.0 update.
-Fixed puppets inheriting locked character properties.
-Puppets now show certain symbols on load, fixing a lot of funny missing symbols on character select.

Update: 15 Aug, 2021 @ 6:23am

-Fixed crash due to the new changes to how starting inventory is handled.

Update: 14 Jul, 2021 @ 4:49pm

-Added "Debug Mode" configuration