Don't Starve Together

Don't Starve Together

Playable Pets Essentials
Näytetään 101–110 / 140
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Päivitys: 12.11.2021 klo 19.05

Päivitys: 30.10.2021 klo 22.23

-Added PlayablePets.IsModEnabled function.
-PlayablePets.IsMobEnabled can now be given a mod id, if given one and the mod is not enabled, the mob won't be loaded.
-Essentials now loads the ghost build for playable pets.

Päivitys: 24.10.2021 klo 14.23

-Mobs are no longer immune to darkness in Reforged.

Päivitys: 24.10.2021 klo 10.42

-Fixed setskin crash caused by the klei update.
-Added common fn PlayablePets.LogDestructiveAbility for logging destructive special abilities.
-Added common fn PlayablePets.CanSetFire.

Päivitys: 23.10.2021 klo 14.13

MobFire is now disabled when Reforged is enabled.

Päivitys: 22.10.2021 klo 19.16

-Added common ppstate eventhandler for OnAttacked.
-Added PlayablePets.ToggleWalk()

Päivitys: 22.10.2021 klo 8.11

-Mobs will now have the shader_manager component in Reforged.

Päivitys: 3.10.2021 klo 20.03

-Fixed compatability with Reforged 2.0 update.
-Fixed puppets inheriting locked character properties.
-Puppets now show certain symbols on load, fixing a lot of funny missing symbols on character select.

Päivitys: 15.8.2021 klo 6.23

-Fixed crash due to the new changes to how starting inventory is handled.

Päivitys: 14.7.2021 klo 16.49

-Added "Debug Mode" configuration