Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
Ergebnisse 1–10 von 33
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Update: 8. Apr. 2023 um 14:04

Bug/Hotfix: Disabling extra goody gut rewards which may be causing exceptions/CTDs post Leader Pass.

Update: 6. Apr. 2023 um 8:13

Add Rulers of England.

Update: 27. Nov. 2022 um 13:46

Add Abe Lincoln.

Update: 13. Sep. 2022 um 8:39

1. Adjust WC resolutions making eco related resolutions available earlier. A couple removed.

Update: 22. Juli 2022 um 4:41

Chemamull can be placed on forest.

Update: 1. März 2022 um 5:44

1. Fixed tundra.
2. Ice shelf refactoring.
3. TSL logic refactoring.

Update: 10. Jan. 2022 um 4:34

Update map script for balance and aesthetics: Terrascaping 2.0
1. Use radial variance fractal for terrain banding.
2. Geographhically accurate terrain representation.

Update: 6. Jan. 2022 um 11:22

BUGFIX Preserve district scoring.

Update: 5. Jan. 2022 um 12:36

1. Add appeal to Colossal Head and Polder I
2. Include missing changes to Vikings DLC for GS.
3. Misc. AI fixes for Naturalists, Nau, Rough Rider and Conquistadors (to build and settle).

Update: 3. Jan. 2022 um 14:16

1. Distinguish between land and sea polders with roman numerals.
2. Misc. polder related bugfixes and adjustments.