Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World DELUXE
Se afișează 1-10 din 33 intrări
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Actualizare: 8 apr. 2023 @ 14:04

Bug/Hotfix: Disabling extra goody gut rewards which may be causing exceptions/CTDs post Leader Pass.

Actualizare: 6 apr. 2023 @ 8:13

Add Rulers of England.

Actualizare: 27 nov. 2022 @ 13:46

Add Abe Lincoln.

Actualizare: 13 sept. 2022 @ 8:39

1. Adjust WC resolutions making eco related resolutions available earlier. A couple removed.

Actualizare: 22 iul. 2022 @ 4:41

Chemamull can be placed on forest.

Actualizare: 1 mart. 2022 @ 5:44

1. Fixed tundra.
2. Ice shelf refactoring.
3. TSL logic refactoring.

Actualizare: 10 ian. 2022 @ 4:34

Update map script for balance and aesthetics: Terrascaping 2.0
1. Use radial variance fractal for terrain banding.
2. Geographhically accurate terrain representation.

Actualizare: 6 ian. 2022 @ 11:22

BUGFIX Preserve district scoring.

Actualizare: 5 ian. 2022 @ 12:36

1. Add appeal to Colossal Head and Polder I
2. Include missing changes to Vikings DLC for GS.
3. Misc. AI fixes for Naturalists, Nau, Rough Rider and Conquistadors (to build and settle).

Actualizare: 3 ian. 2022 @ 14:16

1. Distinguish between land and sea polders with roman numerals.
2. Misc. polder related bugfixes and adjustments.