Battlezone: Combat Commander

Battlezone: Combat Commander

TOTAL COMMAND - Battlezone 1998, The Red Odyssey, Rise of the Black Dogs
133 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 5 Eki 2022 @ 16:29

RS2 Protection - added extra team number checks for tech center attackers in case if sniped - player should not receive AI orders (though untested).

Güncelleme: 20 Ağu 2022 @ 12:52

Güncelleme: 5 Ağu 2022 @ 9:56

RS02 Protection - No grouping spawn fix, and artillery attack fix.

Güncelleme: 30 Tem 2022 @ 19:15

DW11 Stranded - added some IsAlive() player so end movie section doesn't run if player is dead.

Güncelleme: 30 Tem 2022 @ 12:01

RB05 - Controlling the High Ground - added some more GetPositionNear() for unit spawning.

Güncelleme: 12 Tem 2022 @ 17:24

BD10 - While destroying all of the AIP base, while not having a launch pad built, has always been a mission victory, now if that method is used, an alternative mission debrief is used to reflect the idea that AIP's leader is dead. -based on suggestion by Josh the Changeling

Güncelleme: 11 Tem 2022 @ 19:07

Added "jammer" interference while in closed dropship (7 missions), at suggestion of HerpMcDerpson

Güncelleme: 7 Tem 2022 @ 17:50

DM Cubes BZTC added
BZTC gets it's first dm map, a conversion of the classic map thanks to work by Herp McDerpson.

Güncelleme: 4 Tem 2022 @ 18:27

BD10 - Fixed misspelling of launchpad in an objective card. Noted by Mynameislol.

Güncelleme: 30 Haz 2022 @ 9:10

RS01 - New Kids on the Block - Added objective window warning to not attack CCA buildings.